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Turns the layer texture into a binary pattern, the number of horizontal and vertical lines is adjustable.
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This effect controls the RGBA value of all odd pixels and that from all even pixels, whereas adjacent pixels are never in the same "group".
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This effect controls the transparency of all odd pixels and that from all even pixels, whereas adjacent pixels are never in the same "group".
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Adds a checkerboard of any RGB color and alpha level to the layer texture. The following parameters can be adjusted as well: Amount, Softness, Size, Offset X&Y.
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Adds a grid of any RGB color and alpha level to the layer texture. The following parameters can be adjusted as well: Amount, Softness, Size, Offset X&Y.
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Turns the layer texture into single LED spots. Technical Information
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Adds horizontal lines of any RGB color and alpha level to the layer texture. The following parameters can be adjusted as well: Amount, Softness, Size and the Offset.
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Adds vertical lines of any RGB color and alpha level to the layer texture. The following parameters can be adjusted as well: Amount, Softness, Size and the Offset.
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Turns the layer texture into a pattern of pixel dots. Threshold, amount and circularity can be adjusted, as well as color, brightness and alpha value. Technical Information
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Adds a simple outline of any RGB color between transparent / non-transparent parts of the layer texture and removes the non-transparent parts of the file. Technical Information
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