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The Phidgets Servo output node allows to remote control a connected Phidgets Servo device. Please add the device in the Configuration dialog first to connect to it. This is described in the chapter "Phidgets Servo" which also shows how to work with the device using the scripting language.
This node can be found under Nodes > Output > Devices > Phidgets Servo Output
Enter the ID you used in the Configuration dialog to connect to the according Phidget.
If you want to also be able to engage or disengage the motor with a node rather than scripting, check the box and select an input from the drop-down or enter a fixed value.
The expected vales are "true" for engaging and "false" for disengaging the device.
Here you can either enter a fixed value for the final position. Alternatively, choose an input from the drop-down list in case you connected an input or filter node beforehand which sends data.
Activate this check box if you would like to send values for "Acceleration" and "Velocity" which should be applied when moving to another position.
If you do not use the Ramp mode, the position change will be executed at maximum acceleration and velocity.
Here you can either enter a fixed value for the acceleration that should apply when the Servo motor changes position. Alternatively, choose an input from the drop-down list in case you connected an input or filter node beforehand which sends data.
Here you can either enter a fixed value for the velocity that should apply when the Servo motor goes to another position. Alternatively, choose an input from the drop-down list in case you connected an input or filter node beforehand which sends data.
With Widget Designer version 6, all nodes support so called node commands. Node commands access functions (i.e methods) from a node and / or set a parameter (i.e. property).
Enter "node", followed by the according ID and a dot and a list will pop up showing all available commands for the node. For instance, Node1.TintColor.SetRGB(125,0,255), colors the node in purple.
In addition, the node properties with a parameter ID (the small superscript number) can be edited via the command Node1.SetParam(ID,new Value) or WDNodeSetParam(NodeID,ParamID,Value).