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Adds a circular mask to the layer texture. The mask's color, alpha, size and radius value can be adjusted, as well as its position, the edge's softness and fill-behavior.
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Adds a circle to the layer texture. The circle's color, alpha, size and radius value can be adjusted, as well as its position, the edge's softness and fill-behavior.
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Adds a transparent line to the texture layer and reveals the underlying background. The line can be drawn manually by changing the X- and Y-value of the draw point. Size and pressure of the point can be adjusted. As long as the "Clear" parameter is set to 0, you can draw; switching to 1 clears the drawn line and covers the background again. Technical Information
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Overlays the layer texture with a line that can be drawn manually by changing the X- and Y-value of the draw point. Color, size and pressure of the point can be adjusted. As long as the "Clear" parameter is set to 0, you can draw; switching to 1 clears the drawn line. Technical Information
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Adds an elliptic mask to the layer texture. The mask's height an width, color, alpha level and radius value can be adjusted, as well as its position, the edge's softness and fill-behavior.
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Adds an elliptic circle to the layer texture. The circle's height an width, color, alpha and radius value can be adjusted, as well as its position, the edge's softness and fill-behavior.
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Adds 32 bars to the texture of the layer, the bars' texture layer is filled with selectable media content. Each bar's level can be adjusted, e.g. by programming values into the sequence or by receiving them from other programs, e.g by the Widget Designer's Audio Processor Input node.
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Turns the texture of the layer into a dynamic shape with hundreds of equalizer bars. The level of each bar is automatically adjusted by the Widget Designer's Audio Processor Input node.
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Adds 32 rainbow colored equalizer bars to the texture of the layer. Each bar's level can be adjusted e.g. by programming values into the sequence or by receiving them from other programs, e.g by the Widget Designer's Audio Processor Input node.
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Adds a horizontal line to the layer texture. The line's position, color, width and alpha value can be adjusted.
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Adds a vertical line to the layer texture. The line's position, color, width and alpha value can be adjusted.
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Adds a line shaped mask to the layer texture. The mask's endpoints, color, alpha level and size can be adjusted, as well as the edge's softness.
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Adds a line to the layer texture. The line's endpoints, color, alpha level and size can be adjusted, as well as the edge's softness.
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Adds two glowing balls to the layer texture and dims the rest of it. The position and color of each ball can be adjusted separately, the alpha level, blend, softness and size can be adjusted for both together.
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Adds two glowing balls to the layer texture whose halos are multiplied and dims the rest of it. The position and color of each ball can be adjusted separately, the alpha level, blend, softness and weight can be adjusted for both together.
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Two black balls with glowing outlines are added to the layer texture and the rest of it is dimmed. The position of each ball can be adjusted separately, the alpha level, blend, softness and size as well as color and radius can be adjusted for both together.
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Adds a quadrangle (four-sided figure) shape to the layer texture. The corner positions and the inside color and alpha level can be adjusted, as well as the softness of each edge. This effect can be used for blacklevel adjustment, when it is assigned to the output or to a layer that is toggled into the Output Rendering Pass by using the Layer Inspector.
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Adds a quadrangle (four-sided figure) shape to the layer texture. The corner positions and the inside color can be adjusted, as well as the softness of each edge. This effect can be used for blacklevel adjustment, when it is assigned to the output or to a layer that is toggled into the Output Rendering Pass by using the Layer Inspector.
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Adds a quadrangle (four-sided figure) shaped mask to the layer texture. The corner positions, mask color and alpha level can be adjusted, as well as the softness, size and fill-behavior of the mask.
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Adds a quadrangle (four-sided figure) shape to the layer texture. The corner positions, mask color and alpha level can be adjusted, as well as the softness, size and fill-behavior of the shape.
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Adds an outline of a rectangle to the layer texture. The rectangle's position, color, width and alpha value can be adjusted.
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Adds a rectangular mask to the layer of the texture. Its size and position as well as color, alpha and fill level, edge softness, and the angle of the mask can be adjusted.
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Adds a rectangle to the layer of the texture. Its size and position as well as color, alpha and fill level, edge softness, and the angle of the shape can be adjusted.
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Adds a triangular mask to the layer of the texture. Its size and position as well as color, alpha and fill level, edge softness, and the angle of the mask can be adjusted.
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Adds a triangle to the layer of the texture. Its size and position as well as color, alpha and fill level, edge softness, and the angle of the shape can be adjusted.
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