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This chapter gives an overview of all names from parameters within Pandoras Box and their value range. This is of interest when you remote control PB, especially when using commands in Widget Designer where a so called "ParamName" needs to be defined (e.g.: DeviceSetParam)
Please note:
- the name is case sensitive and spaces are important, e.g. "X Scale", not "x scale" or "XScale"
- all lists show the parameter name for the first axis, edge or color. If there is "X Pos", it would be "Y Pos" and "Z Pos" for the other axes; if there is "Keystone R", it would be "Keystone L",
- for effects the entire name consists of the FX name and the FX parameter, both combined with a pipe "|" character (vertical bar) but no spaces before or after the pipe, e.g. "Blur|Mix" or "B&W Add|Invert"
- parameters for particle systems are listed under Particle Layer; if you are using the older workflow with Particle Systems on a Video Layer, see here
- if the value needs to be a decimal value, always use a point "." as separator not a comma "," e.g. "0.5"
- per default, active values are not applied to the parameter instantly or abruptly (0ms) but within 500ms in order to smooth movement. More information can be found in the chapter Device Inspector > "Parameter Value Smoothing".
- in PB, the default setup in the Configuration tab > Unit Management is, that the position values are displayed in pixels but that incoming values (via SDK or Widget Designer, not DMX) are interpreted as generic units. Depending on your needs, you can either display position parameters as generic units or interpret incoming values as pixels. See the linked chapter for more information.
See full description in chapter "Video Layer" |
|
Media |
either file name, or |
Mesh |
either file name, or |
Opacity |
0 - 255 |
Playback Transport |
0 or "Stop" |
64 (1-127) or "Play" |
|
128 or "Pause" |
|
192 (129-255) or "Loop" |
|
Playback Speed |
0-127 = slower |
Inpoint |
0 - 65535 |
Outpoint |
0 - 65535 |
Volume |
0 - 2 (= -96.00 - +6 dB) |
X Pos |
-999.999 – +999.999 |
X Angle |
-9999.99 – +9999.99 |
X Rot Mode |
0; 1 |
X Rot Speed |
0 - 655535 |
X Scale |
-999.999 – +999.999 |
Rot Pivot X Pos |
-999.999 – +999.999 |
Scale Pivot X Pos |
-999.999 – +999.999 |
Blend Mode |
0 - 20 |
'FXName'|'FXParameter' (e.g. Blur|Mix) see FX List for more info |
|
Particle System|'PSParameter' see here for more info about Particles; |
See full description in chapter "Light Layer" |
|
Media |
either file name, or |
Light Intensity |
0 - 255 |
Playback Transport |
0 or "Stop" |
64 (1-127) or "Play" |
|
128 or "Pause" |
|
192 (127-255) or "Loop" |
|
Playback Speed |
0 - 255 |
Inpoint |
0 - 65535 |
Outpoint |
0 - 65535 |
Light Source X Pos |
-999.999 – +999.999 |
Light Target X Pos |
-999.999 – +999.999 |
Light Color Red |
0 - 255 |
Light Angle |
0.000° - 180.000° |
Light Aspect |
0.000 - 20.000 |
Light Z Roll |
-9999.99° – +9999.99° |
Near Plane |
0 - 65535 |
Far Plane |
0 - 65535 |
Light Tolerance |
0.000 - 1.000 |
Shadow Softness |
0 - 1000 |
Light Proj. Mode |
0; 1 |
See full description in chapter "FireFly Particles" |
|
Opacity |
0 - 255 |
Playback Transport |
0 or "Stop" |
64 (1-127) or "Play" |
|
128 or "Pause" |
|
192 (129-255) or "Loop" |
|
X Pos |
|
Gravity |
0.000 - 1000.000 |
Wind |
0.000 - 1000.000 |
Wind Rot X |
0 - 360 |
Blend Mode |
0 - 20 |
Particle Emitter|Media |
either file name, or |
Particle Emitter|Mesh |
either file name, or |
Particle Emitter|Emitter Type |
0 - 6 |
Particle Emitter|Particle Alignment |
0 - 2 |
Particle Emitter|Radius |
0 - 100 |
Particle Emitter|Length |
0 - 100 |
Particle Emitter|Angle |
0 - 360 |
Particle Emitter|Range |
0 - 100 |
Particle Emitter|X Pos |
-999.999 - +999.999 |
Particle Emitter|X Angle |
-1000° - +1000° |
Particle Emitter|Rot Pivot X Pos |
-999.999 - +999.999 |
Particle Emitter|Count/Sec |
0.000 - 1000.000 |
Particle Emitter|Time to Live (Sec) |
0.000 - 1000.000 |
Particle Emitter|Mass |
1.00 - 100.00 |
Particle Emitter|Drag |
0.000 - 1000.000 |
Speed, XYZ Scale, XYZ Rot, Color and Particle Opacity |
can not be remote controlled via WD
|
See full description in chapter "Camera Layer" |
|
Proj. Mode |
0; 1 |
Viewpoint X Pos |
-999.999 – +999.999 |
Target X Pos |
-999.999 – +999.999 |
FOV |
-180.000 – +180.000 |
Near Plane |
0 - 65535 |
Far Plane |
0 - 65535 |
Aspect |
0.000 - 6.000 |
X Offset |
-999.999 – +999.999 |
Z Roll |
-9999.99 – +9999.99 |
RtClearColor Red |
0 - 255 |
See full description in chapter "Output Layer" |
|
Matrix Patch |
either file name, or |
Camera |
via command: ShareLayerTexture |
Mesh |
either file name, or |
Opacity |
0 - 255 |
X Pos |
-999.999 – +999.999 |
X Angle |
-9999.99 – +9999.99 |
X Rot Mode |
0; 1 |
X Rot Speed |
0 - 65535 |
X Scale |
-999.999 – +999.999 |
Rot Pivot X Pos |
-999.999 – +999.999 |
Scale Pivot X Pos |
-999.999 – +999.999 |
Viewpoint X Pos |
-999.999 – +999.999 |
Target X Pos |
-999.999 – +999.999 |
FOV |
-180.000 – +180.000 |
Near Plane |
0 - 65535 |
Far Plane |
0 - 65535 |
Aspect |
0.000 - 6.000 |
X Offset |
-999.999 – +999.999 |
Z Roll |
-9999.99 – +9999.99 |
RtClearColor Red |
0 - 255 |
KS L |
0 - 65535 |
KS LR |
0 - 65535 |
Lin X |
0 - 65535 |
SE Media |
either file name, or |
SE L |
0 - 65535 |
SE LC |
0 - 65535 |
SE L Marker |
0 = no marker |
SE L Width |
0 - 255 |
State |
0; 1 |